METAFYRA
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Metafyra — community MLBB & eFootball data. Not affiliated with Moonton or Konami.

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All patches

Patch 1.5.38

''From The Designers, '' In this patch, we have made some adjustments to the balance of the battlefield environment. Besides, more adjustments of Fanny, Brody and other heroes will be rolled out in the next patch in the Official Server after we finished related tests. ==I. Hero Adjustments== ====== We've discovered that Alpha became more flexible to use after we weakened his skills for single uses. However, this also made him not able to compete with other Fighters. Hence, we increased some basic values of his Skill 2. Skill 2 - Base Damage of Strikes: 250-400 → 350-500 Base HP Regen: 125-200 → 125-250 Fixed the issue of abnormal cast backswing time. }} ====== Initially, we had nerfed Ling's burst to reduce the difficulty in dealing with him, but it turned out undesired together with the adjustments to his buffs. This caused a rather unacceptable impact on the gameplay of Ling. Therefore, we decided to keep the burst nerf and largely increase his Energy Regen speed, to enhance Ling's sustainability. Passive - Base Energy Regen: 3 → 5 Total Energy Regen while upon a wall: 8 → 10 }} ====== We found that Clint is still at a disadvantage against other Marksmen in terms of survivability, so we've further optimized his Skill 2. Skill 2 - Cooldown: 10-8s → 8-6.5s Enhanced its ability to penetrate walls. Now it can penetrate thicker walls than before. }} ====== We've aimed at enhancing Terizla's competence in the Exp Lane and expected that he could use Skill 1 more frequently to attack enemies. Skill 1 - Cooldown: 10-8s → 7s Skill 2 - Execution Strike Damage Ratio to Minions: 50% → 60% }} ====== We decided to revert an adjustment to Claude's Ultimate, since its burst was slightly overpowered in the previous patch. Ultimate - Base Damage of each hit: 120-160 → 100-130 }} ====== We thought that Benedetta was still overpowered. This time, we tried to balance her power by weakening her early to mid game damage. Passive - Base Damage of fully charged Basic Attacks: 50 → 0 Decay Ratio of Damage to minions: 40% → 50% Skill 1 - Phantom Slash Base Damage of Slashes: 100-220 → 50-150 }} ====== We've slightly nerfed Khaleed in the early game but slightly improved his late-game performance. Skill 1 - Base Damage: 250-550 → 200-550 Physical Attack Bonus: 120% → 125% }} ====== The damage of Luo Yi's Passive was relatively too high to deal with in the early game. so we made an adjustment to its damage in the early and late game. Passive - Base Reaction Damage: 450 → 400 Magic Power Bonus: 180% → 190% }} ==II. Battlefield Adjustments== 1. Siege Minion Waves: Physical Defense Growth: 0-4; Magic Defense Growth: 0 → 3 2. Normal Siege Minion Waves: Physical Attack Growth: 15 → 25 3. Siege Minion Waves' Physical Attack Growth after an enemy Base Turret is destroyed: 15 → 30 4. Siege Minion Waves' Physical Attack Growth after Lord is kilted: 19.6 → 33