METAFYRA
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Metafyra — community MLBB & eFootball data. Not affiliated with Moonton or Konami.

Data aggregated from public sources. Images link to their original CDNs.

All patches

Patch 1.8.47

''From The Designers, '' We have adjusted some heroes in Mid, Gold, and Jungle Lane based on their M Championship and S31 performance. Some of the adjustments need more testing, and we will be rolling them out gradually in future releases. ==I. Hero Adjustments== ====== After the last update, Alice has become overwhelmingly powerful for other lanes as a Jungler in the mid to high Ranks. Though we'd like to see her shine in other lanes, her performance in Jungle should be more balanced. Skill 2 - Damage Bonus Based on HP: 3.5%-6% → 2.5%-5% New Effect: Damage bonus based on HP can deal up to 250-500 damage to creeps. Ultimate - Blood Ode Hitting creeps no longer reduces the cooldowns of Skills 1 and 2. }} ====== We want his Ultimate to be used more cautiously for reaping instead of clearing lanes. Ultimate - Cooldown: 24-18s → 32-24s First Attack's Damage: 340-580 + 180% Extra Physical Attack → 300-540 + 165% Extra Physical Attack }} ====== Claude's extremely high mobility has made him very active in the higher ranks, and we decided to reduce his mobility slightly. Skill 2 - Cooldown: 11-8.5s → 13-10.5s }} ====== We want Melissa to be less reliant on reducing cooldowns by damaging enemies, with more balanced early and late game damage. Skill 1 - Cooldown: 10.5-7s → 7.5-5s Cooldown Reduced After Attacking Muddles to Deal Damage: 1.5s → 0.5s Skill 2 - Eyes on You! Damage Transfer Ratio: 70% at all levels → 60-80% }} ====== Moskov's not dealing enough damage with slower attacks, so we're reverting the nerf on his Attack Speed. Skill 1 - Attack Speed Boost: 1.15-1.3x → 1.15-1.5x }} ====== Reduced her Ultimate's cooldown for better mid and late game mobility. Ultimate - Cooldown: 42-34s → 36-30s Special Skill - Wings by Wings Cooldown: 30s at all levels → 30-23s (scales with level) }} ====== Slightly increased her damage without her Ultimate. Skill 2 - Continuous Base Damage: 90-165 → 105-180 }} ====== We want Yin to have more operative opportunities without Ultimate's form. Skill 1 - Cooldown: 10-7s → 10-6s Skill 2 - Instant Blast Slightly increased the dash distance. }} ====== We've adjusted Fanny's damage to make her use Skill 1 to deal damage more often and allow her to use her ultimate as a finisher more easily. Skill 1 - Total Physical Attack Bonus: 80% → 83% Ultimate - Cut Throat Energy Cost: 30 → 20 Base Damage: 500-860 → 500-750 }} ==II. Others== 1. Fixed an issue where heroes would continue to regenerate Mana for a period of time after leaving the Base.