''From The Designers, '' In this patch, we have adjusted the attributes and Mana Costs of most Mid Lane Mages to bring them closer to the average level. We have also made specific adjustments to certain strong and weak Mages. We hope to see more heroes picked in the Mid Lane. ==I. New Hero== **★ New** Hero Feature: An agile Support hero with two souls who uses unique photography skills to roam and control the battlefield. Passive - Marcel's camera, Clemar, will automatically snap photos of nearby enemy heroes, dealing True Damage and granting a shield to Marcel and an allied hero. Marcel's Basic Attacks deal damage based on his Hybrid Defense but cannot Crit. Marcel cannot benefit from extra Attack Speed, and Extra HP will be converted into Hybrid Defense. Skill 1 - Framed Moment Clemar focuses on an area around Marcel, slowing enemy heroes in range. After a duration, he completes the shot, dealing AOE Damage and immobilizing enemies. Skill 2 - Tracking Shot Marcel enters the Tracking Haste state, gaining Movement Speed, which increases further when moving toward enemy heroes. Use Again within the duration to dash in the target direction. If Framed Moment is active, Clemar will remain at the original location. Ultimate - Golden Hour After a short delay, Clemar takes a wide-angle shot of the target area for 3s, putting all units in the area into Stasis except Marcel. All targets in range are immobilized and immune to all damage and Regen from anyone other than Marcel. }} ==II.Hero Adjustments== ### Aurora **↑ Buff** To align with the adjustments to Mage attributes and Mana Cost, we have reduced the cooldown of Skill 2. Attribute - Physical Defense Growth: 4.1 >> 4 Skill 1 - Hailstone Blast ↓ Nerf Mana Cost: 45-70 >> 60-85 Skill 2 - Frosty Breeze ↑ Buff Cooldown: 14-11s >> 12-8s Ultimate - Frigid Glacier ↓ Nerf Mana Cost: 120-160 >> 140-180 }} ### Cecilion **~ Adjust** Adjusted the hero to align with Mage Attributes adjustments. Attribute - Base HP: 2335 >> 2380 Base Physical Defense: 18 >> 17 Physical Defense Growth: 4.1 >> 4 Movement Speed: 255 >> 250 }} ### Chang'e **~ Adjust** Adjusted the hero to align with Mage Attributes and Mana Cost adjustments. Attribute - Base HP: 2380 >> 2320 HP Growth: 145.5 >> 145 Base Physical Defense: 16 >> 17 Physical Defense Growth: 3.7 >> 4 Movement Speed: 250 >> 240 Skill 1 - Starmoon Shockwave ↑ Buff Mana Cost: 70-95 >> 60-85 Skill 2 - Crescent Moon ↑ Buff Mana Cost: 60-110 >> 60 at all levels Ultimate - Meteor Shower ↑ Buff Mana Cost: 150-250 >> 120-160 }} ### Claude **~ Adjust** Fixed some issues and adjusted the damage structure of the Ultimate. Ultimate - ~ Adjust Fixed an issue where the number of hits would be missing at certain Attack Speeds. The number of hits of the Ultimate now scales with Attack Speed. Attack Effects: 50% >> 40% }} **~ Adjust** To align with the adjustments to Mage attributes and Mana Cost, we have reduced Skill 1's cooldown and damage, and adjusted Skill 2's damage scaling ratio across the early and late game. Attribute - Base HP: 2400 >> 2440 HP Growth: 175.1 >> 175 Physical Defense Growth: 4.2 >> 4 Skill 1 - Stardust Shockwave ↑ Buff Cooldown: 8.5s >> 7.5s Base Damage: 275-400 >> 240-400 Skill 2 - Planets Attack ~ Adjust Decay Ratio: 60%-90% of original damage >> 60%-80% of original damage Magic Bonus: 40% >> 65% }} **~ Adjust** To align with the adjustments to Mage attributes and Mana Cost, we have also reduced her skill downtime in the early and mid game. Attribute - Base HP: 2403 >> 2440 HP Growth: 173 >> 175 Base Physical Defense: 19 >> 18 Physical Defense Growth: 4.2 >> 4 Skill 1 - Forked Lightning ↑ Buff Cooldown: 7-5s >> 5s at all levels Mana Cost: 50-70 >> 70-95 Skill 2 - Ball Lightning ↓ Nerf Mana Cost: 70-95 >> 80-105 }} **~ Adjust** To align with the adjustments to Mage attributes and Mana Costs, we've adjusted the Ultimate's early and late game cooldown. Attribute - Base HP: 2422 >> 2500 HP Growth: 181 >> 185 Physical Defense Growth: 4.2 >> 4.5 Movement Speed: 245 >> 240 Skill 1 - Shadow Stampede ↓ Nerf Mana Cost: 70-120 >> 85-135 Skill 2 - Ghost Bursters ↓ Nerf Mana Cost: 45-70 >> 60-90 Ultimate - Nether Realm ~ Adjust Cooldown: 80s at all levels >> 90-70s }} **↓ Nerf** Freya's HP Regen in the early to mid game was a bit too high, so we have reduced the HP Regen during her Ultimate. Ultimate - ↓ Nerf Base HP Regen per Basic Attack: 60-120 >> 40-80 }} **↓ Nerf** Gloo was exceptionally durable given his high damage, making him frustrating to play against. Passive - ↓ Nerf Damage Reduction per Stack: 4% >> 3% }}